METAL GEAR SOLID 5: GROUND ZERO

2 min read

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Jokerisdaking's avatar
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Well last night I played mgs5:gz for the first time. I have actually owned it since it's release day but for a variety of reasons, mostly spotty Internet and ESO I only just put it into my ps4 last night. It's a fun game, it took me awhile to adjust to the controls as they had been changed slightly from previous metal gear games and the lack of radar (that's irritating) but after a small period of relearning how to play these games I was soon sneaking around like the old days. However, I quickly discovered that this game has a tiny flaw. It's the shortest game I ever played in my whole life. I kid you not, I beat it in eight minutes. I've played game tutorials that were longer then this entire game is. Before you say anything I know Hideo Kojima and others warned us ahead of time that this was going to be a short game, really just a prologue to The Phantom Pain, but when they said that I figured they meant the first act of a three act story and The Phantom Pain would be the other two acts. Or like the shareware version of Doom (kudos if you know what I'm talking about). This is a demo that they made us pay thirty bucks for. I'm still pumped for The Phantom Pain (yes I'm a glutton for punishment) but they should give a discount to the people that shelled out cash for Ground Zero.
© 2014 - 2024 Jokerisdaking
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Ironhorse's avatar
Seems to be a common trend with these early launch titles.  Titanfall also seems more like an expanded demo then a full game.